Also, at first glance, Chevill looks like a liability against control decks, but in practice it's a huge plus to be able to recoup some of the inherent card disadvantage that comes with casting removal spells on planeswalkers
(Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) The sound of every twisted secret tempts you to hear another
These high-toughness creatures are good by themselves anyway, and they do good jobs of triggering evolve, so Im usually happy to draft them even without a Fathom Mage
After all, you shouldnt be expected to research every single card youre playing with or encounter due to the card potentially functioning differently than how it reads
Send it my way and perhaps it'll make a great discussion point for a future article
Uro, Titan of Natures Wrath and Field of the Dead have largely dominated the metagame for the last year, and without them it feels like theres plenty of room for decks, both old and new, to compete