Decree of Justice helped to make Mono-White Control a winner when it was printed, which I played heavily and even wrote a primer on it here ( You can wait until EOT, tap out and cycle for a ton of 1/1 and then you drew a card and it was hard to answer since you cannot counter a cycle since it wasn't cast
Now, with Universes Beyond sets, casual Magic fans buying into the game to chase these gorgeous treatments have driven up prices
However, the booster box clearly needed a rethink
Arch of Orazca seems like the most profitable way to gain advantage by having a lot of extra mana, but I could see playing a couple of small packages that combo well with Hour of Promise that allow you to do other things
Like, if you dont make this play for me, Ill start voting for carnage to destroy everything, or, hey, Ill take my vote off carnage for a few turns and vote homage if you help me out here. You can secure a lot of influence in the pace of a game from early on if youre clever with your words and protect this card
When you are powered off the back of Ancient Tomb and Mana Vault style cards than you really want to be able to power into things like this to keep you going