As a general rule, I never run less than what my cards can pull from my deck
The first is strong as you are tossing on two abilities and likely a counter onto a dork, and the next is a drain ability if you have a Vampire you want to give up for the cause of killing a dork or finish off a planeswalker you just attacked into
Eivor, Wolf-Kissed Eivor, Wolf-Kissed gives you a saga commander that can benefit from some of ACRs historic payoffs and Sigurd, Jarl of Ravensthorpe
Our forces number more than the leaves of Vitu-Ghazi
This is another general miss for Vintage Cube, but the more your Cubes gameplay centers on combat, the more appealing The Wandering Emperor becomes
Channel | Illustration by Rebecca Guay Many Magic players seek casual games where they play cool cards at a reasonable pace, where nothing spirals out of control and everybody has a chance to participate in the game