Vedalken Shackles does work, provided your mana base leans heavily into Islands, which includes lands like Xander's Lounge and Watery Grave
Cerberus thrives with an array of instants and sorceries when Garnet keeps his double-casting ability triggering, and Summon: Fenrir has some handy utilities
Judgment Dragon's effect can't be activated if you have 1,000 LP or less
This card is so ridiculously good, it dominated the game for years and actually changed the entire design philosophy the game is built around
This deck wins via the previously explained combo to stop you from dying and then either hard-casting Emrakul, the Aeons Torn, or activating your Destiny Spinner to make monstrously large Lands to kill your opponents
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