Its a card that can either enable us to be more aggressive by going wide and putting the opponent under intense pressure, or it can be a solid defensive piece that "gums up" the board and allows us to chump-block for days
Depending on what you have in play this can result in: infinite damage to each opponent (via Firebrand Archer, Thermo-Alchemist, or Electrostatic Field)
Some have come and gone, while others, like EDH, otherwise known as Commander, have become such a force that they've dictated the release of entire sets dedicated to the format
It sits in a strange place as a worse removal spell than other options and a much worse card advantage spell than both Treasure Cruise and Painful Truths
The potential to resolve three game-ending spells like Emergent Ultimatum or Breach the Multiverse in a single turn makes this card an absolute must-play for anyone looking to dominate the late game
When you cast an enchantment spell, you can make a free 3/3 Frog token named Keimi