After all, you get no built-in protection aside from your ultimate, and instead what you're mainly working with is a bit of card draw and ramp
Second are the cards that allow you to spend mana during your turn to let you turn your Humans to Werewolves without wasting your mana
Having an unlimited airbending effect is just screaming "combos" from miles away, and this makes for a unique mono-white design space
You can search it out as soon as Iron Man comes into play, and on the next turn, combo it with several other cards to start doing silly things
even though I was upset that I spent so much money on some cards I might not ever even use, the rules of Commander seemed more beginner-friendly and interesting in a TCG format
Fiery Inscription Fiery Inscription is a Guttersnipe thats more resilient to removal, and it should be a mainstay of EDH decks that care about instants, sorceries, and noncreature spells overall