In essence, you control a hero (in Smite s case, a god or legend from real-world mythologies) looking to do battle with enemies, take down opposing heroes, et cetera
Thats 13 total damage that your opponents have to contend with
Back when Lord of the Rings: Tales of Middle-earth came out, I wrote up a deep-dive on Samwise which you can read about here
Notably, theres not a single non-creature card in the entire deck that requires colored mana, since so very few of the lands in the deck can produce colored mana for them
With its flash effect, you can throw this guy onto the field at any point, suddenly giving you an edge, and even better, one that actually sticks beyond the end of the turn
The fyljgur would only become visible in time of crisis, which was usually followed by bad luck or death