Triumph of the HordesTriumph of the Hordes almost always ends the game immediately by effectively reducing all opponents' life totals to ten
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Illustrated by Matt Stewart , this card serves to tie its mechanics with its aesthetics quite well too, for the idea of getting stuck in the midst of combat when attacking feels right at home with its emotional conveyance
This is certainly the case for Sword of Light and Shadow, which sees decent and consistent Commander play
The only other difference is you're stealing from the grave, not their top deck, so you have to make sure you do plenty of milling
Now, Temur Energy isnt the be-all, end-all deck I may be making it out to look like