Spot protection cards are only sometimes helpful, although powerful defensive effects like Teferi's Protection and Hero's Intervention can shut down an opponent who was counting on their Exile spells paying off.
If you can reach that ceiling half the time, this little guy and give you a good amount of treasure over time
On Wednesday, I got together a pod of six and drafted this deck: The cantrips functioned perfectly in the deck by which I mean not that they were overpowered, but that they made the games more fun
Each one has its own strengths and weaknesses, with some ultimately coming out stronger than others
Cyclonic Rift gets rid of everything except for lands
Format Legality 10 Tlrlegal Duellegal Brawlnot legal Pennynot legal Predhlegal Futurenot legal Legacylegal Modernnot legal Pauperlegal Alchemynot legal Pioneernot legal Vintagelegal Historicnot legal Standardnot legal Timelessnot legal Commanderlegal Gladiatornot legal Old Schoolnot legal Premodernlegal Oathbreakerlegal Standard Brawlnot legal Pauper Commanderlegal Competitivebrawlnot legal