There are three dungeons, and you get to choose which dungeon to enter each time you venture forth
Thats not to say these things are not seen anymore they are, but we do increasingly see the unusual
I mentioned how knocking out Gardevoir is equivalent in damage to knocking out about 4.5 Ralts, or 4 Kirlias
To my surprise, Ive had a ton of players opt into using their removal on other things
The exclusive event card, Coax , includes 3 cards in the deck, and can be quickly attached to a non-elite enemy and then triggers the negotiation function targeting that enemy to move the enemy to a public location or perform basic investigation/evasion actions in the location where the enemy is
You need both to make the most out of the copies of "Burnout" in the deck, which can be very helpful in a pinch while also having a seriously useful effect when banished from the graveyard