For 4 resources, which is not that hefty in the game and playable on turn 1, you get a action giving you all the intelligence you need for your next turn
(2023-06-16) Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army
While hexproof has been mostly phased out of modern MTG in favor of ward, the abilitys struggles make a case for Hexproofs return
But that combo was somewhat limited by the fact that you could generally only do it at max twice in one scenario since you would have to go through your entire deck to be able to get more copies of Double or Nothing, and without a ton of card draw or assistance from allies it might be difficult to even assemble it more than once
is probably only rivalled by the likes of Pokemon in terms of both success and longevity
Just running a good, big, red deck was something unique to the Pioneer format since it often only really only succeeded in formats like Standard in the past