Trip to the Armory The biggest departure in terms of theme was undoubtedly the excessive amount of equipment that fill this deck list
Guardian Project, while a fun card, feels very off at mythic rare, and isnt the kind of card anybody is going to be that happy to open
I mean, whats the point of ramping out a ton of mana if you have nothing in your hand that you can cast using all that mana
8 Fog Prevent Combat Damage Instant Cost: 1 Green Mana Fog is a simple card, offering the player protection from combat damage for a turn
One of the most anticipated cards from the set is also one of the most valuable, boasting memorable artwork coupled with an insane 6/5 stat combo on a card that also forces your opponent to discard while enabling you to draw is pretty incredible to say the least
This effect can be helpful or disruptive, but regardless of whose turn it is, only one stadium can be in play at a time