High Noon offers another strong tool to prevent a flurry of spells in a single turn, and Magebane Lizard can also punish the game plan of chaining Opt and Sleight of Hand
Wondering what to play next
There's also the tiny problem of this costing seven mana, all of it colored, but the combination of both winning the long game and keeping you alive to see it makes seven feel cheap, and there's enough behind this card that there is no need to worry about following it up with another copy unless your opponent can fire one back at you
Every now and then youll play against a Crucible of Worlds and Modern players could have a Ramunap Excavator
Hangarback Walker and Sludge Crawler are our other mana sinks
We've also got not one, but three sweepers: Cleansing NovaCleansing Nova Crux of FateCrux of Fate Final JudgmentFinal Judgment As for our cards that provide us advantage, we've got plenty