I have built higher power variants of Thassa as well, but I wholeheartedly believe that Thassa is best enjoyed at a more puzzle-solving / value centric build, compared to the higher power hyperefficient extra turns shell
TRASH This is where you place K.O.'d Characters and used cards
Gavi, Nest Warden, The Locust God, Psychosis Crawler and Niv-Mizzet, the Firemind all turn my cycling into value
Capable of attacking and blocking, many creatures primarily act in combat and are often a deck's primary source of dealing damage
Wilds Unknown looks like a fun set to open, especially if you care about Pixar first appearances, premium art, and the shared chaos of prerelease weekend
The only notable difference is that I played the full playset of Archon of Cruelty, while most lists play three Archons and one Serras Emissary