Its simple and doesnt take anything away from other players, yet provides a huge amount of value on what some players are already doing
These are cards that cannot be put into your own deck , and they are only used in the Illumineer's Quest Deep Trouble to defeat Ursula from taking over Lorcana
An even split two colour deck is usually 4 of each basic and about 8 dual lands however a three colour deck is usually about 6 dual lands from each of the three colour pairings
You can use Conflux to sculpt your hand for Atemsis, All-Seeing and take an opponent out on the spot
On Innistrad you might find yourself in the misty woods, a forbidding manor, or a haunted cemetery
Make AC the history set, and make up for the blandness of some of its characters with the novelty of real world historical figures - appealing to both diehard and less established fans