To mitigate those risks, most decks will want to stick to three or fewer Spacecraft while ensuring a high enough creature count to station them reliably
The only problem with it is that because you're capped at one damage per draw, you're quite likely to deck yourself before you kill everyone at the table (in a four player Commander game, that is.) You're not locked in however
If your deck isnt interested in going infinite, Id look elsewhere for 4-mana blink enablers
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The devils are self-indulgent and impulsive creatures similar to the demons that focus on doing combat and noncombat damage
We're getting better at doing three-color