The idea was of course that while neither side would really be playable on it's own, being able to decide in game whether you wanted a land or spell was well worth the slight downgrade on rate
Krang, the All-Powerful - Out Another high-cost creature that just doesn't add enough to justify the outlay, at least not in the kind of deck we're building
If youre running a good burn and draw spell package, youll quickly put a short clock on your opponent if they dont have a way to remove it
If wheel effects and group hug cards arent your forte, you can also choose to focus on finding ways to boost the power of Xyris, then swing in for a bunch of damage in the area to build your swarm that way
Prompto Argentum Rating: 3/10 A 2/2 with haste for 2 mana is pretty solid, but Prompto Argentums triggered ability isnt particularly inspiring
Duskmourn season is officially in full swing