If you look through someone's binders and find a bunch of Lightning Bolts, Thought Scours, and Wirewood Symbiotes mixed in with the rares and mythics, it's pretty unlikely that the bulk is going to contain anything worthwhile
Pillar of Origins only casts slivers, and while two mana ramp is valuable, I think it's by far the worst mana accelerant in the deck
Given the deck's low curve and focus on the commander, consistently hitting 3 mana by turn 2 suffices
Buzz Lightyear Jungle Ranger is going for as much as $4,500, while Merida Formidable Archer is charting at $1,274 at the time of writing
Instead of winning the game on turn three, we are looking to empty our opponent's hand, control the board, and stick one powerful infect creature to ride to victory
Focusing on tokens and counters tend to be the most effective routes to victory , though a more controlling deck using them to reach the late game has its own appeal