Everything you want from a planeswalker is here: card selection and draw, tapping down a creature to protect itself, or making a literal ninja anthem emblem every turn
1 Don't Spend Your Items Or Points Right Away Though Tempting, It May Be Worth Holding On To Some Things I will admit firsthand that as soon as I have an Hourglass, I want to spend it to open a Booster Pack, but that is the exact opposite of what you should be doing
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But that's what makes it good, I think
If you DO end up in "UR cards you drafted", the card interactions become even more important
Meanwhile, Atsushi, the Blazing Sky exiles two cards for playing until the end of your next turn