We want Commander games to be decided by who casts the best big spells, and Prime Time easily tips those scales

EXTERNAL LINKS - ALL FIXED Ask Wizards December 2003 Broken Link Ask Wizards - December, 2003, Feature Article - December 1, 2003 - Wayback Machine Land of the Rising Fun - Feb 14, 2005 - Wayback Machine 1996 World Champion, Magic Arcana Broken Link 1996 World Champion, Magic Arcana - May 9, 2002 - Wayback Machine World Records, Magic Arcana Broken Link World Records, Magic Arcana - September 14, 2011 - Wayback Machine World Quiz, Magic Arcana Broken Link World Quiz, Magic Arcana - December 1, 2014 - Wayback Machine Rarest trading card 1996 World Champion Original Art Video INTERNAL LINKS Hobby Japan Life Counters 1996 World Champion - Unique Cards SET NUM CARDNAME ARTIST SOURCE DATE INFO 001 1996 World Champion Christopher Rush Winner card of the 1996 World Championship 1996-08-14 YES Shichifukujin Dragon 1996 - Unique Cards SET NUM CARDNAME ARTIST SOURCE DATE INFO 002 Shichifukujin Dragon Christopher Rush Celebration card of the Japan DCI Tournament Center 1996-?-

In this case its again about what motivates a player, and not the outcome - Spike will play land destruction if thats a powerful deck and doing so helps them demonstrate mastery over the metagame, but its a means to an end in that case, while a griefer will play land destruction for the experience of dominating opponents and preventing them from doing anything in a game - the power trip
Blue mages also care about control and proving themselves the smartest, and their primary method of defending themselves is by outthinking the opponent represented in-game with countermagic that proves they held the answer before the opponent considered the threat, and card advantage that symbolizes how much the blue mage has studied
It doesn't have to be the same player, planeswalker, or battle that Arthur or any other attacking creatures are attacking
This is an area where Commander precons could use a future boost in terms of both power and value