While it only works on your turn, it can affect many cards in your hand, depending on how much damage you do to opponents each turn
Don't Over-Sideboard One common pitfall to avoid is over-sideboarding
low pop cards (few copies in high grades) command much higher, more volatile premiums
Put the rest on the bottom of your library in a random order. While three or less might not sound like much, MTG is full to bursting with cards which only cost three mana or less that can win a game
Unlike draft boosters, collector's have a significantly higher number of rare and mythic rare cards, with a guaranteed five in each pack
Your opponent doesn't play anything meaningful on their turn and simply says "Pass." You say, "During your post-combat Main Phase, activate my Insolent Neonate." You discard the Imp, dredge 5, and reveal two Prized Amalgams and a Narcomoeba