While its true that as the numbers get larger, it becomes more difficult to calculate attack damage and place damage counters, there is an added flexibility from the perspective of the game designers
Though the basic gameplay isnt overly complicated, the many different choices players can make create a lot of depth in the games strategy
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if The Walls of Ba Sing Se leave the battlefield during that turn
You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn
Probably the coolest set I have The cards are perfect, the art is beautifully drawn, and the quality is ideal
The original design, while cute if you knew the reference, didn't play particularly well