Three board wipes are present in the form of Localized Destruction , Austere Command , and Farewell
Storm will count spells cast by any player, including ones that were countered or failed to resolve
Drawing seven cards for only three mana is pretty absurd
Card advantage comes in many forms, and the best commanders almost always have it Cost and colour identity some commanders are strong because they are relatively cheap and can come down early, while for others its about colours they unlock via their identity, enabling you to play the best cards and overcome any weaknesses mono or two-colour decks can face The Best MTG Commanders This list could easily be three times as long, but its been refined to just 10 of the best commanders MTG has to offer
Putting the double damage on top of that is super-sweet
Unfortunately, due to this being an entry-level set, the more wordy and complex cards cant be added