One thing all the other top-tier strategies weve looked at have in common is they focus on the rapid development of on-board resources
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These formats attract fans seeking maximum power and complexity, though card availability and cost create barriers
While it gives the bonus of dealing additional damage by letting you reveal Dragon Creature cards from your hand, the base of dealing two damage to any target and leaving behind a Battle with a potent transformation is plenty good enough to see play in the Standard Mono-Red Aggro deck with zero Dragons
Strong Card Draw Skullclamp + Kobolds is absurd
If it's taken out in a challenge, and you can't get it back with a Retrosphere , your already slim number of Illusions will only get even smaller.