Thats less than 30% of the nonland cards in the deck, and just over 50% of the instants and sorceries
First, well go over what cards come with this particular deck as well as how its meant to be played
But damage prevention cards can still be worth runningand the best versions of these effects give you a little more value than the classic Fog
Learning the Strategies As you progress further into the game, unlock new decks, and add more powerful cards to your decks, you'll start facing more and more challenging opponents
That seems a little twitchy to make work, but in a world of Orcish Bowmasters and Sheoldred, the Apocalypse, this is mass card draw without the bad triggers
Imagine every creature from your opponent is a Strip Mine