Secondly, you dont actually draw a card with Faldorn, you get a type of draw called impulse draw, which is definitely a nod to Act on Impulse
You could sacrifice a card like, Sentinel's Eyes to bring back a control powerhouse like the oppressive Overwhelming Splendor as early as turn four to shut down your opponent's strategies until it's removed
The average green commander deck will likely play a mix of 2mv and 3mv ramp, with maybe one or two more expensive ramp cards
Again, the comparison to Fact or Fiction was too much for me to get past, and I overrated this based on nostalgia
The Enchanted version of the card shows her holding a trident and golden crown, both items that definitely shouldn't be in the sea witch's possession
In MTG, you are paying close attention not only to each card your opponent plays, but each one they do not