It's true that, in terms of manaone of Magic 's basic resourcesone card costs twice as much as the other
It's by no means a complete list, but it touches on key highlights and underscores just how valuable the secondary market for Magic has become
However, three mana and three life for any card in your deck is almost always a rate that players will be willing to pay, as the life-loss will likely be offset by whatever combo piece or massive threat that you pulled out of your library
Notably, the equipped creature won't gain the names of tokens, such as Zombie Token, Goblin Token, and similar
If any of your creatures have 7 or higher Power, at the end of combat, they untap and are able to go into combat one more time
The moderate price makes it an attractive choice for fans who want variety without chasing high-value SECs