Scientists Academy Elite Academy Loremaster Academy Wall Accumulated Knowledge Acquisition Octopus Aeon Chronicler Aether Channeler Aether Syphon Airborne Aid Alandra, Sky Dreamer Alchemist's Apprentice All-Seeing Arbiter Alphinaud Leveilleur Amass the Components An Unearthly Child Ancestral Reminiscence Aphetto Runecaster April O'Neil, Hacktivist April O'Neil, Live on the Scene April, Reporter of the Weird Aquitect's Will Arcane Denial Arcane Investigator Arcane Subtraction Archive Haunt Archivist Archmage Ascension Archmage Emeritus Archmage of Runes Argent Mutation Arrester's Admonition Artful Looter Artificer's Epiphany Artistic Refusal Ascendant Spirit Assassin Gauntlet Astral Wingspan Astrologian's Planisphere Atemsis, All-Seeing Atlantean Cavalry Atlantean Skirmisher Attuma, Atlantean Warlord Aura Finesse Aven Fisher Avian Oddity Azami, Lady of Scrolls Azure Mage B.O.B
Me: Official answer: Seven just felt right
I'm honestly surprised it worked within the rules
A player may cast no copies, one copy of either card, or both copies in any order
FromTheShire: Yeah see this is what I mean
If a Bloodchief Ascension with three quest counters on it and a permanent an opponent owns are destroyed at the same time, for example, the game will not "look back in time" at the game state, and Bloodchief Ascension's second ability won't trigger