Not a bad deal at all for four mana
Unfortunately, its a nombo with a lot of cube-worthy equipment like all of the Mirrodin / Scars Swords, Grafted Wargear, and Umezawas Jitte, but thems the breaks
If you do, change target in its text to each.) Illustrated by Leanna Crossan Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp
Two mana (or one if possible) is the sweet spot for any enabler, as it comes down soon enough to often be the first thing on the board
Anim Pakal is concerned with making lots and lots of cheap expendable bodies, and so favors Impact Tremors and Shared Animosity, and ways to draw cards like Skullclamp
Errata is not something we take lightly or want to do too often, so we want to give some context for our plans