Yes, my Sharuum deck would absolutely love to land on Esper, for example, but my opponent's Lathril deck might not
The first thing I noticed: The format is speedier than the preceding set, Outlaws of Thunder Junction. While my games could last up to 20 minutes, they were often decided in their opening turns, thanks to aggressive creatures like Hexgold Slith and Eldrazi Linebreaker
This is probably the only thing that would ever get me into proxies or making them myself
with new and powerful units for , , , , , and
Even the Extra Deck has a few ways to use special abilities to control the flow of the game
From here you will be met with all of the cards in your deck, with all the spares you own but are not being used on the right of the screen