The scaling bonuses kick in quickly, casting something with power four or greater draws you a card , and hitting six or more turns Eshki into a table-wide damage dealer, blasting each opponent for damage equal to her power
[2] If a "Mystical Storms" Quick-Play Spell or "Mystical Space Typhoon" is activated: You can Special Summon 1 "Mystical Storms" monster with a different name to the monsters you control from your Deck, also you cannot Special Summon monsters for the rest of the turn, except WIND monsters
At minimum, Clash of the Eikons lets Garnet fight down an opposing Creature and gain you some life
You can essentially bounce two lands to your hand to cast Gush for free, then Brainstorm to draw three more and put the lands on top of your deck
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Fortunately, your choice here doesn't matter too much, as you can eventually unlock all three starter decks as you play through the missions