Taking three turns to make a 1/1 token creature isn't the kind of rate that is worth playing in today's game, but we have lots of ways to make that work a little faster
Once the time counters are gone, the impending enchantment becomes an enchantment creature, no matter how the counters were removed
Others have experience in real-life finance and stock trading
The change actually helped us further clarify the function of Wishes and any other outside-the-game cards, leaving little room for misinterpretation
Starting with the most aggressive ones, we use Terror of the Peaks as a possible win condition to deal damage to opponents, Xenagos, God of Revels, Etali, Primal Storm, Etali, Primal Conqueror (it's worth noting that its transformed version, Etali, Primal Sickness, is a way to possibly defeat an opponent), Gisela, Blade of Goldnight serves both as an aggressive resource and a defensive one, and Ghalta and Mavren, to create more creatures each time and deal even more damage
Some players loved the innovative new Infect decks in MTG 's Modern and Legacy formats, while other players disliked it for enabling fast and relatively non-interactive games