Once you reach the phase of the game where you can afford to do multiple things per turn, you need card draw to ensure you keep having things to do (Circle of Power, Fight On!, Travel the Overworld) or at least cards which can be used multiple times (flashback spells, Ring of the Lucii, Shambling Cieth, Relentless X-ATM092)
2 Heroic Intervention One of the best protection spells available to players, Heroic Intervention is a powerful addition to the Blast From The Past deck
Black has some interesting ways of implementing card draw, and I definitely find Starscream to be the most interesting Transformer out of the lot
Whether it's through items, actions, or glimmer abilities, players will want to find the right combination of cards to form a perfect strategy, boosting stats, returning cards to their hands, or simply gaining more Lore when questing
The creatures in this deck are all pretty annoying to deal with
[Well-Designed]: The card storage box is highly transparent with round corners