This is great with Quintorius Kand's discover four, allowing you to slide past the six-mana dog and hit the cards you really want to hit
Some Energy cards have to be decent on their own, otherwise Energy is a completely parasitic mechanic on a bunch of weak cards that need each other in order to do anything
There are around 60 cards in Magic in blue, red, and white that have convoke, giving you a healthy selection of cards to pick from to fill out your deck
It does two highly different and significant things but none the less things most decks can put to good use
If you crack a foil one, sleeve it immediately
The Hero is a 2/2 that churns out 1/1 dorks for your gold spells while the Dryad is just a 1/1 but it gets counters as you cast stuff that's White, Blue, Black, or Red