Talrands battlefield presence is often enough to keep the board in check, but if you want to double down on payoffs, Murmuring Mystic and Metallurgic Summonings will add their own small armies to the board
Creatures such as Zada, Hedron Grinder can get out of hand quickly as well in combination with all the targeted combat effects
For example, Forgotten Ancient specifies you move its counters to other creatures , so you cant put +1/+1 counters on non-creature cards this way
This seems like a nice ability to prevent your opponent from Challenging Minnie Mouse Storyteller during their turn or allow you to Challenge their exerted Character without losing your attacker
This is yet another Top Ten where I look at underplayed cards, and I've already done a Top Ten for Auras, so those won't be here, and then I won't be doing other subtypes like Shrines, Classes or Sagas here either
III Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control