(Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn
Instead, you have to pay the suspect cost of three mana, exiling it and putting three time counters on it and only being able to cast it when you remove the last time counter
#16 One thing I suggest is making themed Magic-themed drinks for it
Warping in and attacking with an Overlord of the Boilerbilges for three mana seems great
Enchantment Color tag templates(None) Possibility Storm Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it
Champion of Stray Souls and Apprentice Necromancer give your army longevity by returning them from the grave, over and over