This also has a very Mythos feel to it
Hugo Kupka (Bruse Tarl, Boorish Herder) Rating: 7/10 Immediately granting double strike and lifelink is already a powerful ability, but you then get to keep doing this each turn you attack with Bruse Tarl, Boorish Herder
Players can win a game in multiple ways, including the following: Reducing a players life total to 0 from its starting point of either 20 or 40, depending on the format
The main issue for this card is that it competes with the five drops and the many five drops open to the green ramp deck are all incredibly powerful
For instance, if you are a Stax deck and you play down a Rule of LawRule of Law, you probably don't mind so much when you get a Stony SilenceStony Silence instead
Without the ability to prevent noncombat damage, Id be wary to play this card in any deck