Its forgiving, not too fast or too tricky, but still has enough cool interactions to make you feel smart when things go right
One of the best phrases in all of Magic dom for Commander players is each opponent, and this card, which debuted in 2012s Return to Ravnica , shocks all of your foes for two damage every time you cast an instant or sorcery, which should be a lot if you build your deck correctly
Playing three spells per turn and/or milling yourself is easier in older formats that have access to cantrips like Careful Study and Mental Note
There arent exactly any super strong backgrounds that go well with it, and it makes it just a little too weak for my liking
That's a hard lock for six mana, in case you were curious
If you don't mind a deck that feels more directionless and asks you to adapt on the fly, you'll get on with this deck just fine