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Abstruse Appropriation Author of Shadows Blightwing Bandit Court of Locthwain Covetous Urge Cruelclaw's Heist Cunning Rhetoric Dream-Thief's Bandana Edward Kenway Extraordinary Journey Fiend of the Shadows Gale's Redirection Glamorous Outlaw Gonti, Canny Acquisitor Gonti, Lord of Luxury Gonti, Night Minister Gustha's Scepter Hauken's Insight Heartless Conscription Hostage Taker Ice Cauldron Intet, the Dreamer Jacob Hauken, Inspector Kheru Spellsnatcher Klaw, Master of Sound Lightstall Inquisitor Masked Bandits Monk Class Planeswalker's Mischief Praetor's Grasp Predators' Hour Psychic Intrusion Psychic Theft Rakish Revelers Ramirez DePietro, Pillager Rassilon, the War President Rev, Tithe Extractor Rogue Class Savvy Trader Shattered Seraph Siphon Insight Spara's Adjudicators Spelljack Thief of Sanity Valakut Exploration Vivien, Champion of the Wilds

Ultimately, it will come down to the prevalence of planeswalkers and battles as well as how many two toughness or fewer creatures are being played
The Spelunking causes your lands from Reef to come into play untapped, giving you the mana to cast another Master of Waves or Glasspool Mimic
#7 Portgas D
Reintroducing Dueling Grounds in this new context would make it a welcome addition