For the first decade or so of their existence, not being able to attack was built into the rules of Walls, but as Magic has shown us time and time again, limitations breed creativity
Casting a spell for 6 mana and getting a bonus 4- or 5-mana spell is awesome, but it means that you cant use as many cheap cards in your deck, lest you cascade from an 8-mana spell to a 1-mana spell
It goes down in value the more likely it is to get blocked, removed, or even worse traded off in a double block for a single Tarmogoyf or something
However, one piece of advice Id give you is to make the deck funny for the whole table, not just yourself
Let's dive into the ten most prominent archetypeseach representing at least three percent of the winner's metagame over the past weekalong with a few standout cards from Tarkir: Dragonstorm that caught my eye
For example, every Alpha common is rarer than, say, an Unlimited Black Lotusa whopping 18,500 of those were made