I'm not a fan of the constant power creep we've been seeing, but in today's Commander it feels ridiculous that they're putting one out that costs eight
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Keep in mind that deckbuilding checklists are general guidelines to help improve your deck, not strict rules that must be adhered to 100%
Winning is fun, but his point was that Commander used to be a bastion of creativity, where a deck like Chatterfang might be happy to run the 8-drop removal spell Death Mutation even though Death Mutation is sorcery speed, can't target Black creatures, and is outlandishly expensive for what the card actually does
Card not found is, besides Card not found, one of the big favorites for cheating into play through reanimation or other ways