However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply
If you warp in a creature, you have your whole turn until it has to warp out, so (on top of any enters trigger it may have) you can sacrifice it, blink it, attack with it (if it has haste, or you grant haste to it), etc
Yes, that's still a low amount, but in practice Szarekh comes out early game and provides a mana-free way to start filling your graveyard and draw some cards while you're at it
Third Path Iconoclast, Saheeli, Sublime Artificer, and Prismari Pianist are just a handful of options to flood the board with tokens for this Izzet commander to lead into battle
The Equipments unique ability provides a Blink effect and ramp upon the equipped unit dealing direct combat damage to an opponent
You might be the only one spending mana on Collective Voyage, and youll still be doubling the total amount of mana everyone has access to