Its just that good
This just adds up so fast, just think of your favorite token maker and turn that non combat damage way up, and the best part, if you're locked out of combat, this can still win you the game
Each of these is a land card that has three different types, which means you can fetch them using any card that can get any one of those land types from the library
2 Totentantz, Swarm Piper Totentantz's Rat-based strategy is all about "aristocrats" effects and life loss, since a swarm of 1/1's will rarely win a game of Commander
I love it in ramp to win the game and make your other big stuff trample, madness, discard matters, Golgari self-mill, Jund's Lord Windgrace lands return to the battlefield from the graveyard, Sultai's self-milling Sidisi, Brood Tyrant, blink, midrange, tokens, and loads more
So lets start taking steps to avoid these common problems that pop up when playing a Magic Commander Deck by examining our deck construction