With a healthy amount of targeted removal and a few other cards that grant bonuses from being tempted by the Ring, youll have a dominating commander to control the game with.
Ill naturally be playing Modern because of the recent success Ive had in the format, with Jody on Legacy and Tom on Standard
The Commander's Brew episode got me to thinking about the kinds of abilities that would be most potent when doubled, and the legends that would offer the greatest value in multiples
Being able to remove whatever nonland card for just one mana and two life is really key: you can play it on turn one to map whatever your opponent is doing, you can delay it to snipe a Lurrus or to jam your combo immediately Its hard to say how much I love this card and how much I think its an egregious design
If this could only proliferate, or only get a land from the top four, it would be a good Common having the option between both is great
Theres no shortage of ways to build this deck