There are many wheel-heavy decks that are looking for any mass card draw, with the foremost being Nekusar, the Mindrazer
The turn after a Wheel usually means a dozen or more points of damage for an unlucky opponent via Lightning Bolt, Goblin Grenade, Ball Lightning, Fireblast, Chain Lightning, and other cheap burn effects
We've removed a lot of the Evasives from the stock and Budget version of this deck in order to lean more into the Location and forced-exert strategies that make this deck strong while maintaining most of the Frozen and Wreck-it Ralph flavor
This even absorbs an extra point when being trampled and can deal twice the damage back
With the basics out of the way, lets list some packs you might want to buy for different situations
It doesnt feel good to have to waste removal spells on something so cheap that didnt expend resources