Both halves matter against a deck like Dimir, but the fact that one half will matter against most decks means this is likely maindeckable
MTG's FF13 Cards Steal a Page Out of Yu-Gi-Oh!'s Playbook With Card Fusion FF13 's stagger mechanic is translated into MTG with the same name, only it allows players to deal double damage with a source they control if one with stagger dealt damage to a player before that
It being at Sorcery speed is difficult
One last time for those that are still confused, here's how the card works
You can only look at the cards in your hand If you dont like the cards you draw in your starting hand, you can mulligan one time to put some back and draw others Psst older quickstart rules/videos have choosing turn order and drawing the wrong way around look here Alter Your Starting Hand Mulligan After drawing the seven cards to their hand, each player gets one chance to alter them
Emerald Players seeking interaction cards (ways to affect the opponents board or hand) can find what they need in the Emerald ink type