It also makes infinite tokens with Ivy Lane Denizen, which is neat
SPEED AND PRECISION Any mechanic which emphasises combat damage is fighting an uphill battle to achieve relevance in multiplayer Commander
Thats probably what keeps this card from steamrolling over any other strategy
Counters are a resource you spend from your hand, separate from blocking (which uses a Character on your board)
Captain America rewards you for playing low-cost creatures quickly, because when a Hero creature you control enters, both it and Captain America receive a +1/+1 counter, and the new creature gains Vigilance/Haste for the turn
(To populate, create a token that's a copy of a creature token you control.) If you choose to copy a creature token that's a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying