Not worth the skipping the steal and sac strategy, but a nice perk if you do need to give things back
Bouncing this back to your hand with Cryptic Commander and countering a spell just to play out Archaeomancer and return Cryptic Command to your hand is some excellent value but the creature as is still buys any spell youve cast or had discarded this game and this can sometimes mean the difference between winning and losing a game of Commander
Part of the reason for this could be that Greg Hildebrandt died in late 2024 (his brother Tim passed away in 2006), leading to a renewed interest in the artists' legacy
Since it has such great Ixalan flavor, Im running it here
But there have been some complaints from the player base of complexity creep, partially stemming from DFCs
Call the Skybreaker Caller of the Claw Caribou Range Centaur Glade Charforger Chatter of the Squirrel Chicken Egg Cloudseeder Creakwood Liege Dance of Many Dark Depths Deadly Grub Deathspore Thallid Diamond Kaleidoscope Din of the Fireherd Dragon Broodmother Dragon Roost Dripping-Tongue Zubera Drudge Spell Duchess, Wayward Tavernkeep Dune-Brood Nephilim Echo Chamber Elephant Ambush Elephant Guide Elspeth, Knight-Errant Elvish Farmer Elvish Promenade Endless Swarm Errand of Duty Eyes of the Wisent Fable of Wolf and Owl Feast or Famine Feudkiller's Verdict Field of Souls Flash Foliage Flock of Rabid Sheep Flourishing Defenses Followed Footsteps Forbidden Orchard Form of the Squirrel