Endless Punishment Commander Deck Budget Upgrades What Endless Punishment needs is more consistent damage dealt on opposing turns and a few more answers to threats
Destroying a creature is always a great start, and the ability to literally win the game in one hit is the kind of upgrade I wouldnt have expected to see
On one side of the spectrum, a deck like Tymna, the Weaver / Thrasios, Triton Hero tries to maximize card quality so that every card Thrasios scries to the top or every card Tymna draws is a card that has the least chance of being a dead draw in any given scenario
Oath of Teferi and Ajani, the Greathearted allow multiple loyalty activations per turn
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Turn four kills are a thing, after all