There's potential for some interesting late-game developments here, but it takes a long while and a lot of luck to build up to the point that Winter's most powerful abilities can be activated , leaving plenty of space for opponents to charge ahead in the meantime
Plus its just fun to cast
Theres also decks that care about creature tokens, like Akim, the Soaring Wind, or ones that need a high density of flying creatures, like Kangee, Sky Warden
Dimir House Guard A sac outlet that you can pitch to find some nasty 4-drop like Sheoldred, the Apocalypse, Dimir House Guard has its place if youre in black and need a lot of tutors
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This cant save your creature from removal but it can blunt a huge swing